"UE4 The Corridor Project" was such as fun environment to create. This was the first custom environment I did for UE4. All Static Meshes are custom meshes created using Maya LT and textured in Photoshop (old school way).
The Corridor project became a tutorial course that you can download here to learn how to construct similar environments in just 10 hours.
Static Meshes I used to create the environment with. All custom made using Maya LT and textured in Photoshop.
I published a tutorial describing the workflow I used to construct The Corridor environment. You can download the entire "UE4 The Corridor Project" course of how this was put together and all the steps I did to create it here.