AG: AlexGaluzin

Experiments in Level Design + Environment Art & Photography

About & Contact AlexG

Contact AlexG

If you want to get in touch with me, send your emails to: alex[AT]

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About AlexG

My name is Alex Galuzin. I am a level designer and game environment artist. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow game environment artist, level designers and game developers.

I was born and raised in Ukraine. I left in early 1990s during the USSR collapse.

I've fought MMA for over 10+ years. Fighting has been a big part of my life and I continue to workout/train to this day.

I graduated Ringling College of Art and Design with BFA in Computer Animation in 2009. But my love has always been and still is for creating level designs and game environments.

In 2008 during my senior year in college I started World of Level website/blog where I began to share my struggles and my knowledge for everything I was learning and doing with level design and environment art. I've been creating tutorials for WoLD ever since. It is where I spend most of my time.

On blog/website you will find my personal work, things I am working on and things I am doing. Many of which will include my deep obsession and passion for level designs and game environment art. But not all. If you want to know more about me and get a more personal look into what else I do that isn't on WoLD, this blog/website is it.

Preproduction Blueprint Book

"Preproduction Blueprint"

I wrote a book on how to plan your level designs and game environment art. Buy the book in PDF, Paperback or Kindle version.

Get it here...

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