AG: AlexGaluzin

Experiments in Level Design and Environment Art

UE4: Modular Pipes Project

UE4: Modular Pipes Project

Software: UE4, Maya LT, Quixle and Photoshop
March 2019

Modular Pipes were inspired by my obsession with "Mirror’s Edge". I loved the game’s style and its extensive use of pipes in the game. For long time I wanted to create something similar but custom. Eventually I did just that. "UE4 Modular Pipes Project" also became a tutorial course documenting the entire process of how to create these assets in Maya LT, how to texture them using Quixel Suite 2 and how to use them in UE4. You can get the complete tutorial course here.

Static Meshes I used to create the environment with. All custom made using Maya LT and textured in Photoshop.

Static Meshes I used to create the environment with. All custom made using Maya LT and textured in Photoshop.